A collection of things I have built over my years of programming and designing applications/experiments :) [Click on each card to see more details]

Developed a compiled programming language from scratch that handled basic parsing, tokenization, assembly generation. Could generate NASM assembly for compilation on Linux systems.

Developed a large number of games for Roblox as an independent developer in a wide variety of areas. Also was commissioned numerous times by other developers for tool creation and programming. VR game development is my specialty.

Helped develop a webapp to manage the Armstrong School District's tech inventory system. This tool was able to fix over $500k worth of mismanaged assets over the span of one summer for the district.

Developed python code to implement different image compression methods and analyzed the implementation costs and outputs. Implemented methods like SVD and FFT that both culled 'low importance' values.

An esoteric programming language that I developed for a final project for CMU STUCO 98-242 (ESOLANGS). In short, you are intended to use purely hyperlinks to program.

Developing a game for the Super Nintendo Entertainment System using orignal hardware assembly in order to simulate John Conway's creation of the 'game of life'

Implementing and exploring differnt post quantum cryptoschemes (Like learning with errors, merkle-hellman, etc.)